![]() I fixed it for the most part by manually setting shader cache to 10gb and addingĪllowAsyncRenderThreadUpdatesDuringGamethreadUpdates=1 Why would you want screen tearing, on purpose? Why would you give up variable refresh rate? This advise or terrible. It's not the cause of microstrutter in any game. This stopped microstutter in Hogsmeade and Hogwarts for myself with the specs posted Because Gsync is not why you are getting micro stutter in Hogsmeade or Hogwarts. Автор сообщения: J.FunDeeDood.KWhy label this as bad advice? Try it out, let me know if worked for you. NVIDIA REFLEX LOW LATENCY: ON+BOOST (in game) and OFF (Nvidia Panel) UPSCALE TYPE: OFF (Better) or DLSS (Balanced) GRAPHICS QUALITY: USE RECOMMEND SETTINGS (Game Benchmark) ![]() Tips: i recommend to NOT MODIFY game Files trying to improve Performance, only thing you can do set in Nvidia Panel the Shader Cache to 10GB or more if you have enough Disk Space. In order to eliminate stuttering Turn OFF V-SYNC in game and also in Nvidia Control Panel and then set in Nvidia Panel the Monitor Technology: FIXED REFRESH RATE (only for Hogwarts app).Īt the end set in game FPS LIMIT to 60 or 75 FPS (Depends on your FPS). I tried a lot of Settings to solve Stuttering iussue in Hogwarts Legacy and i found a Solution for everyone (also for G-Sync monitor). ![]()
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